Sue Cusack & Kreg Hanning
Lesley University
Florida Educational Technology Conference 2014
January 31, 2014
Technology Innovation in an Urban Public School Partnership: Multiple Pathways Supported by Multiple Strategies
Authentic Assessment: Using iPads to Capture Student Learning
Check it Out! Digital Inclusion!
Using iPads for Student-Centered Learning
Scratch & Programming Club (2nd-5th)
Students in the after school Scratch Club have been using the MIT developed software, Scratch, to program their own animations and video games. Scratch is a kid-friendly tool based on color-coded programming blocks that snap together to create unique scripts, or codes. Since September, students have created interactive video games, multi-stage mazes and animations. We will also be using 2 LEGO We-Do robotics kits and the invention kit, MaKey MaKey, which uses alligator clips and USB to create interactive programs between objects and a computer. The Scratch Club is very excited to be presenting their projects at the 2013 Lesley Community of Scholars Day on March 27th.
Scratch Projects showcased at the Lesley University 2013 Community of Scholars event






