EdTech Times reporter Michelle Harven covers the Kennedy-Longfellow School Hour of Code event. View article at: http://edtechtimes.com/2014/12/19/cambridge-elementary-students-learn-robotics-code-thanks-grant/
Microsoft New England reporter Aimee Sprung covers Hour of Code events all over Massachusetts, including K-Lo’s makerspace activities. View article at: http://blog.microsoftnewengland.com/2014/12/18/looking-back-on-computer-science-education-week-2014
The WBUR Learning Lab‘s Peter Balono-Rosen covers the K-Lo Hour of Code week. View article at: http://learninglab.wbur.org/2014/12/15/looking-to-the-future-cambridge-partnership-teaches-kindergartners-to-code/.
littleBits annouces the Scratch 2.0 extension, created by Lesley’s own Kreg Hanning. View article at: http://goo.gl/VLB2bS.
Lesley University and Cambridge Mayor David Maher announce that 23 children received free tuition to the Summer Compass program, thanks to new scholarship funds awarded through Lesley, the mayor’s office and the Cambridge Public Schools. View article at: http://www.lesley.edu/news/2014/09/innovative-program-prevents-summer-learning-loss/.
Industry analysts predict that schools will purchase 3.5 million tablets by year’s end. How is this changing the classroom? WGBH’s innovation reporter Cristina Quinn takes a look at a digital platform that is helping teachers gauge student learning on the fly. View article at: http://wgbhnews.org/post/using-tablets-teach-not-distract-classroom.
WGBH Greater Boston host Emily Rooney interviews our very own, Sue Cusack, regarding the use of digital devices to support student-centered learning:
The Lesley University Graduate School of Education is in its third year of a close partnership with the Kennedy-Longfellow School, an elementary school in Cambridge, to explore the transformational uses of educational technology in an urban public school setting. View article at: http://www.lesley.edu/kennedy-longfellow-partnership/?terms=transformative%20partnership.
Scratcher Control, an Android app developed by project member Kreg Hanning, was accepted into the Google Play for Education store on February 11, 2014.
Scratcher Control Screenshot
Scratcher Control was originally published to the Google Play store on May 5, 2013. Since then it has been downloaded in over 80 countries! The app has also been translated by the community into Brazilian Portuguese and South Korean. Scratcher Control allows students to use an Android powered device as a wireless controller for their Scratch projects. They can also send accelerometer (tilt) values, light sensor values, and voice commands wirelessly! The app adds a whole other level of interactivity and design to making games in Scratch.
“Google Play for Education is a destination where schools can find great, teacher-approved, educational apps and videos on Play Store.”