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Family-Style Making for the Cambridge Science Festival

Families and K-5 students design terrariums out of recyclables for their airplants

Lesley STEAM Learning Lab welcomed over 50 families into the makerspace on Friday, April 19th to engage in a wide variety of making challenges. “I Love Trash” kicked off the morning session for K-5th graders and the “Digital Making Playground” rounded off afternoon for 6-12th graders and their accompanying adults.

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6th grade Somerville students deepen their geology knowledge with campus visit

6th grade students are creating a base layer of playdough to model their fossil record. They are flattening playdough down onto an index card and using screw drivers to mold their rock formation.
Students choose an era and begin their base layers of rock.

Lesley STEAM Learning Lab and the Science in Education team welcomed all 6th grade students from the Argenziano and East Somerville Community Schools (Somerville Public Schools) for an interactive field trip in November. The trip was generated out of the collaborative curriculum design as part of Lesley’s Biogen grant supporting both Cambridge and Somerville school districts with STEM integration. Two Somerville science teachers, the STEAM Lab, and Lesley science faculty, Susan Rauchwerk and Nicole Weber, developed an experience that would engage students in expanding their investigation of geologic time and fossil records.

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Renaissance Community School faculty visit Lesley STEAM Learning Lab for maker mindset field trip

A group of teachers from New Bedford Public Schools interact with the MaKey MaKey and Scratch. They are connecting the MaKey MaKey alligator clips to brass fasteners on a map of the US and subsequently programming Scratch to trigger facts about each state or state capital.

Lesley STEAM Learning Lab welcomed the entire faculty and administration from the Renaissance Community School in New Bedford, Mass, for a full day interactive workshop. Based on the school’s desire to integrate standards-based making into the curriculum, Lesley STEAM developed a series of projects to engage the staff in collaborative problem solving and inquiry-based learning.

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