Posted on

6th grade Somerville students deepen their geology knowledge with campus visit

6th grade students are creating a base layer of playdough to model their fossil record. They are flattening playdough down onto an index card and using screw drivers to mold their rock formation.
Students choose an era and begin their base layers of rock.

Lesley STEAM Learning Lab and the Science in Education team welcomed all 6th grade students from the Argenziano and East Somerville Community Schools (Somerville Public Schools) for an interactive field trip in November. The trip was generated out of the collaborative curriculum design as part of Lesley’s Biogen grant supporting both Cambridge and Somerville school districts with STEM integration. Two Somerville science teachers, the STEAM Lab, and Lesley science faculty, Susan Rauchwerk and Nicole Weber, developed an experience that would engage students in expanding their investigation of geologic time and fossil records.

Continue reading 6th grade Somerville students deepen their geology knowledge with campus visit

Posted on

Summer Compass students dive into design engineering & upcycle challenges at Lesley STEAM

Lesley STEAM Learning Lab hosted just over 100 Lesley Summer Compass students this past week in our makerspace. True to their 2018 theme “Going Green,” campers engaged in a variety of design engineering challenges with a focus on upcycling materials, insects, plants, and alternative modes of transportation.

Continue reading Summer Compass students dive into design engineering & upcycle challenges at Lesley STEAM

Posted on

Lesley Wonderlab: Bee-Bot mapping project

Wonderlab students engaged in making: using BeeBots, recyclables, and natural materials to design their own forrest pathways
Students from Lesley’s Wonderlab program visited the Lesley Makerspace on October 10th, 2017 to design their own landscapes. Before jumping into making, the group discussed their knowledge of maps and cardinal direction.

Continue reading Lesley Wonderlab: Bee-Bot mapping project

Posted on

What does sound feel like? What does sound look like?

Contact mic station
First graders at the Kennedy School were recently challenged with the following questions: What does sound feel like? What does sound look like? The Lesley STEAM team worked closely with both first grade teachers at the school to develop activities that would allow students to first and foremost explore and engage with the sounds, sights, and sensations of sound.
Continue reading What does sound feel like? What does sound look like?

Posted on

Summer Compass Students Join the Maker Olympics

compass1

During their second week of summer, over 150 Lesley Summer Compass students immersed themselves in Olympic themed challenges in the Lesley Makerspace. These eager K-6th grade students experienced a variety of STEAM activities developed around each grade level.
Continue reading Summer Compass Students Join the Maker Olympics

Posted on

K-Lo team competes at BPS Robotics Olympics

Three third and fourth grade students from the Kennedy-Longfellow School spent a Saturday in early June participating in the Boston Public Schools (BPS) Robotics Olympics. Not only were they amongst the youngest students there, they were also honored to be the only team representing the Cambridge Public Schools.

IMG_3532
Continue reading K-Lo team competes at BPS Robotics Olympics

Posted on

Stop Motion Monster Mashing

Fi9780062125941rst grade students explored color mixing in art class by creating their own stop motion animation videos. The stop motion center was just one of six centers set up by K-Lo art teacher Amanda Kilton. The other centers included an overhead projector color transparencies, stamp mixing, tissue paper collage, painting and a color-based book browsing table with titles like “Monsters Love Colors.”

DSC01523

Continue reading Stop Motion Monster Mashing

Posted on

Kinetic Art & Simple Machines

The Kinetic Sculpture/Simple Machines has been a project-based collaboration between the 5th grade classroom teachers, the art teacher, the Library/Media Specialist and the technology teacher. The project began by the classroom teacher introducing the concept of simple machines during homeroom science blocks. Students documented and explained every day simple machines found in the kitchen: a can opener, knife, pizza cutter, etc. Teachers also set up an engineer “gallery walk” where students walked around the school makerspace and read about over 20 types of engineers. They were then tasked with finding two types of engineering they were interested in and explaining their interest.

DSC00939

Continue reading Kinetic Art & Simple Machines

Posted on

KLO Rocks Hour of Code


Above: The 4th grade students became programming mentors, helping to guide Kindergarteners through exploring Scratch Jr.

Students at the Kennedy-Longfellow School didn’t just spent one hour coding for the National Hour of Code Week: they spent 31 hours of collective coding! All grade levels, including preschool and Special Start students up through 5th grade, were invited into the school makerspace during the week to participate in hands-on coding activities. Following our model of student-centered learning, we set up various centers, depending on the age range, and let the students free to explore!

Continue reading KLO Rocks Hour of Code